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Front end client for Whist | 4 ⭐️ |
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A simple ecs implementation of Tetris built in Bevy using Bevy Ascii Terminal for rendering. | 4 ⭐️ |
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Mutually-exclusive Bevy components derived from enums | 4 ⭐️ |
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Visualizations for AoC2024 problems | 4 ⭐️ |
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- | 4 ⭐️ |
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Safe dynamic components API for Bevy | 4 ⭐️ |
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My Game for Code for a Cause Game Jam | 4 ⭐️ |
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- | 4 ⭐️ |
| - | 4 ⭐️ | |
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Fractal visualizer | 3 ⭐️ |
| Process GLDF | 3 ⭐️ | |
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- | 3 ⭐️ |
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- | 3 ⭐️ |
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Open source arcade puzzle game in Bevy Engine. | 3 ⭐️ |
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A simple version of Snake built in Bevy using Bevy Ascii Terminal. | 3 ⭐️ |
| A fixed update loop, yanked out of the rendering. | 3 ⭐️ | |
| GTA2 map viewer using the bevy game engine | 3 ⭐️ | |
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- | 3 ⭐️ |
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A simple example demonstrating sprites, cameras, and keyboard/mouse input; written in Rust and using Bevy game engine | 3 ⭐️ |
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A 3D terminal emulator | 3 ⭐️ |
| Post process outline plugin for Bevy game engine. | 3 ⭐️ | |
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Bayer ordered dithering post process plugin for the Bevy game engine | 3 ⭐️ |
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- | 3 ⭐️ |
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Procedural macro that helps filter for enum variants in Bevy queries | 3 ⭐️ |
| Using blender custom properties to power colliders in Bevy using gltf extras | 3 ⭐️ | |
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A Bevy plugin for generating tilable 2D/3D noise textures using compute shaders | 3 ⭐️ |
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Bevy demo project for 0.15.0 | 3 ⭐️ |
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- | 3 ⭐️ |
| Bevy integrations for beetmash.com | 2 ⭐️ | |
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FPS diagnostis for bevy. | 2 ⭐️ |
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Procedural city generation algorithm implemented in Rust. | 2 ⭐️ |
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A top-down stealth game where you use darkness to your advantage | 2 ⭐️ |
| Aperiodic monotile tiling in Rust+Bevy | 2 ⭐️ | |
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- | 2 ⭐️ |
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Tower Defence game | 2 ⭐️ |
| [WIP] The new design of my blog | 咱的新博客 | 2 ⭐️ | |
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- | 2 ⭐️ |
| Welcome to Rusty Fluids 2D, where we flex our brain cells and GPUs to simulate Navier-Stokes equations. | 2 ⭐️ | |
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- | 2 ⭐️ |
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Development continues at | 2 ⭐️ |
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A Voxel Game written in rust | 2 ⭐️ |
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A library for making it easier to use compute shaders in Bevy | 2 ⭐️ |
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UNMAINTAINED: a repo for POE2 tools written in rust. | 2 ⭐️ |
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My attempt to mimic the game mechanics of "SONAR" in the Bevy engine. | 2 ⭐️ |
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A WireWorld cellular automaton playground | 2 ⭐️ |
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- | 2 ⭐️ |
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bevy game with custom physics engine used in a browser extension to allow web slinging across multiple websites | 2 ⭐️ |
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- | 2 ⭐️ |
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- | 2 ⭐️ |
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I just want to play around with the ruleset of Advanced Civilization using the Bevy game engine | 2 ⭐️ |