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| A fast and chaotic game | 0 ⭐️ | |
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- | 0 ⭐️ |
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Experimenting with hydraulic erosion on gpu compute shaders with Rust and Bevy | 0 ⭐️ |
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Playing around | 0 ⭐️ |
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- | 0 ⭐️ |
| program for slicing up image collections | 0 ⭐️ | |
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Procedural rigibody minimal reproducable example | 0 ⭐️ |
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Second game-sim engine test | 0 ⭐️ |
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quadratic, cubic, quartic and quintic | 0 ⭐️ |
| Rpg game in rust | 0 ⭐️ | |
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Game Ball | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy/Rust ecosystem prototype — utility-AI animals, navmesh pathfinding, a forest that seeds and dies | 0 ⭐️ |
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Pong written in bevy - Just me experimenting with bevy | 0 ⭐️ |
| An experiment to build an AI-generated AR world on top of Rust & Bevy | 0 ⭐️ | |
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About randomly generating a star cluster and visualizing it with bevy. | 0 ⭐️ |
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temporary test, nothing to see here | 0 ⭐️ |
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just doodling with some bevy stuff | 0 ⭐️ |
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- | 0 ⭐️ |
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Pong developed in rust, using Bevy. | 0 ⭐️ |
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- | 0 ⭐️ |
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PvEvP game | 0 ⭐️ |
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A small rust/bevy game | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy template with build ci for game jams | 0 ⭐️ |
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unvy | 0 ⭐️ |
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- | 0 ⭐️ |
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my first godot project | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Experiment with Bevy Engine for game projects (the tinkerer's tournament and others) | 0 ⭐️ |
| - | 0 ⭐️ | |
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Classic Snake Game using Rust and Bevy Engine | 0 ⭐️ |
| A Bevy plugin to selectively blur regions of the screen | 0 ⭐️ |