|
|
Representación y edición de ficheros C3D. Análisis biomecánico del movimiento | 1 ⭐️ |
|
|
A fast-paced, retro-inspired ping pong game built with Rust! 🏓⚡ Featuring smooth physics, dynamic ball spin, and intense paddle battles. Built for fun, speed, and precision using Rust's powerful gam... | 1 ⭐️ |
| Using the capabilities of the physics engine Avian3D I tried to make a semblance of a waterfall that spins a turbine and generates electricity, just for fun | 1 ⭐️ | |
|
|
Basic live spectrum plotter | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
Structural mutation based cellular automaton, where cells manage mutation to survive! | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
Creatures 2 Fan Remake in Rust / Bevy | 1 ⭐️ |
|
|
- | 1 ⭐️ |
| Pixfort is a pixel-styled tower defense game built with the Bevy engine, combining retro aesthetics with modern, efficient gameplay powered by Rust. | 1 ⭐️ | |
|
|
Jugger Strategy Tool | 1 ⭐️ |
|
|
We will survive | 1 ⭐️ |
| - | 1 ⭐️ | |
| - | 1 ⭐️ | |
|
|
A helper `SystemParam` for when you have a resource containing a handle | 1 ⭐️ |
| An classic game Mine maked by rust bevy engine. | 1 ⭐️ | |
| - | 1 ⭐️ | |
|
|
- | 1 ⭐️ |
|
|
A plugin for Avian and Bevy engines that implements a velocity damping system based on the properties of bodies and their projections. | 1 ⭐️ |
|
|
An implementation of Conway's Game of Life in Rust using the Bevy engine. | 1 ⭐️ |
|
|
- | 1 ⭐️ |
| Attempt at first person shooter built with bevy | 1 ⭐️ | |
|
|
- | 1 ⭐️ |
|
|
via parsing .ttf | 1 ⭐️ |
|
|
🎯 A customizable aim training game built with Bevy, featuring Lua scripting, performance tracking. | 1 ⭐️ |
|
|
- | 1 ⭐️ |
| mvc [model-view-capture] a rust program to view 3d model and capture snapshot of them | 1 ⭐️ | |
|
|
The software side of a Physicalized Game Interface | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
A raytracer in bevy with some non-euclidean fun | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
| A reimplementation of some of the datastructures used in the minecraft mod. | 1 ⭐️ | |
|
|
My attempt to port the final VideoTutorialsRock project "Crab Pong" to the Bevy game engine | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
| - | 1 ⭐️ | |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
Wgsparkl integration into Bevy | 1 ⭐️ |
|
|
Matter over Thread + Bevy ECS | 1 ⭐️ |
|
|
- | 1 ⭐️ |
|
|
Mre for mr peri | 1 ⭐️ |
|
|
...or ALTernate rEAlity. A 200-hour long experiment in creating a simulation of an alternate universe. | 1 ⭐️ |
|
|
NEAT based simulation | 1 ⭐️ |
|
|
- | 1 ⭐️ |