|
|
A clone of the two player card game Jaipur, with local multiplayer and AI opponent modes. Made to learn the Rust game engine Bevy.
|
24 ⭐️
|
|
|
This is a classic Tetris game clone using bevy and rust.
|
24 ⭐️
|
|
|
Social VR Game
|
24 ⭐️
|
|
|
A space city building game.
|
24 ⭐️
|
|
|
A Pico-8 compatibility layer for Bevy
|
24 ⭐️
|
|
|
Crates used to parse, read, and write in the MIDI format
|
24 ⭐️
|
|
|
ergonomic Bevy-native reactivity powered by FRP signals
|
24 ⭐️
|
|
|
Multi-Agent FPS Gym Environment with bevy_rl
|
24 ⭐️
|
|
|
Particle Systems in bevy
|
24 ⭐️
|
|
|
2d collision test for game-development in rust
|
24 ⭐️
|
|
|
Parallax backgrounds for bevy cameras
|
24 ⭐️
|
|
|
Work-in-Progress: A 2D game engine made so you can skip the hard stuff and go make a game!
|
24 ⭐️
|
|
|
Reactive Extensions for Bevy
|
24 ⭐️
|
|
|
Access tracing logs in your bevy app using vanilla bevy_ui
|
23 ⭐️
|
|
|
A Bevy Plugin for Fog of War.
|
23 ⭐️
|
|
|
Unofficial plugin for generating bounding boxes in Bevy
|
23 ⭐️
|
|
|
Integration layer between Bevy, puffin and tracing libraries
|
23 ⭐️
|
|
|
https://affanshahid.dev/posts/learning-game-dev-bevy-1/
|
23 ⭐️
|
|
|
A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.
|
23 ⭐️
|
|
|
A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy.
|
23 ⭐️
|
|
|
Bevy Plugin to draw polygonal meshes
|
23 ⭐️
|
|
|
A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.
|
23 ⭐️
|
|
|
-
|
23 ⭐️
|
|
|
-
|
23 ⭐️
|
|
|
A space-themed shoot 'em up game.
|
23 ⭐️
|
|
|
GPU-based ellipsoidal planetary terrain renderer, developed as part of my Master thesis on virtual globe rendering.
|
23 ⭐️
|
|
|
A scalable, cross-language, probabilistic wildfire simulation engine for research, visualization, and experimentation.
|
23 ⭐️
|
|
|
-
|
23 ⭐️
|
|
|
A helper bevy plugin to handle downloading and rendering OpenStreetMap-compliant slippy tiles
|
23 ⭐️
|
|
|
Clone of the original iOs puzzle game, Trainyard (using the Bevy game engine)
|
23 ⭐️
|
|
|
An example project using bevy_mujoco to make Unitree A1 Robot walk with neural network
|
23 ⭐️
|
|
|
A few "fun" examples for the Bevy engine !
|
22 ⭐️
|
|
|
Point mesh plugin for Bevy
|
22 ⭐️
|
|
|
A spectator camera plugin for the Bevy game engine (https://bevyengine.org).
|
22 ⭐️
|
|
|
-
|
22 ⭐️
|
|
|
-
|
22 ⭐️
|
|
|
bevy plugin for starting a webserver to visually edit bevy resources
|
22 ⭐️
|
|
|
just a game
|
22 ⭐️
|
|
|
A 3D reimagining of Cataclysm: Dark Days Ahead built with Rust and Bevy
|
22 ⭐️
|
|
|
Bevy plugin for easy-to-use portals
|
22 ⭐️
|
|
|
-
|
22 ⭐️
|
|
|
-
|
22 ⭐️
|
|
|
Terrain Generation in Bevy
|
22 ⭐️
|
|
|
infinite runner game but if you lose your system crashes
|
22 ⭐️
|
|
|
Makehuman integration into Bevy Engine
|
22 ⭐️
|
|
|
-
|
22 ⭐️
|
|
|
Implement player function in bevy
|
22 ⭐️
|
|
|
Calculate physical correct sun movement from desired day/night duration and max sun height
|
22 ⭐️
|
|
|
A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.
|
22 ⭐️
|
|
|
A bevy example of high-performance sphere collision detection based on uniform grid partitioning
|
22 ⭐️
|