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A 3D reimagining of Cataclysm: Dark Days Ahead built with Rust and Bevy | 20 ⭐️ |
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Bevy UI Node Styles defined with CSS | 20 ⭐️ |
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Experimental extensions to bevy's parallax mapping shader | 20 ⭐️ |
| MineWars Game Client App (Bevy) | 19 ⭐️ | |
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The source code for a showcase on the bevy_renet crate | 19 ⭐️ |
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- | 19 ⭐️ |
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A quick and dirty Space Invaders type game in Bevy, with attached tutorial. | 19 ⭐️ |
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- | 19 ⭐️ |
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- | 19 ⭐️ |
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Bring the power of Bevy ECS into the Godot game engine! | 19 ⭐️ |
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- | 19 ⭐️ |
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- | 19 ⭐️ |
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A helper bevy plugin to handle downloading and rendering OpenStreetMap-compliant slippy tiles | 19 ⭐️ |
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An atomic save/load system for Bevy Game Engine. | 19 ⭐️ |
| Bevy procedural animation example | 19 ⭐️ | |
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- | 19 ⭐️ |
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Example implementation of a 3d hexagon tile-based map editor using bevy | 19 ⭐️ |
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Procedurally generated 3D fractal trees in the Bevy game engine | 19 ⭐️ |
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A Pico-8 compatibility layer for Bevy | 19 ⭐️ |
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Bevy Discord Rich Presence | 19 ⭐️ |
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Calculate physical correct sun movement from desired day/night duration and max sun height | 19 ⭐️ |
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- | 19 ⭐️ |
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Plugin for the Bevy Engine that provides easy to use bindings for the rust-i18n crate | 18 ⭐️ |
| Bevy plugin for 2D Screen Space Lightmaps | 18 ⭐️ | |
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Game jam submission for Bevy Jam #3 | 18 ⭐️ |
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- | 18 ⭐️ |
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HoMM meets Majesty, sort of. | 18 ⭐️ |
| A basic shooting gallery built in Rust | 18 ⭐️ | |
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Simple Boids programmed in Rust, using Bevy | 18 ⭐️ |
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Doug is a WIP semi-automated to full manual VLSI Analog and Mixed Signal CAD design tool built with Bevy and Layout21 | 18 ⭐️ |
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Indirect instanced mesh renderer for the bevy game engine. | 18 ⭐️ |
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Minimalistic implementation of entity kinds for Bevy ECS. | 18 ⭐️ |
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- | 18 ⭐️ |
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Parallax effect based Spacecraft shooting game written in Rust and Bevy Gaming Engine | 18 ⭐️ |
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Cooperative first-person roguelike dungeon crawler where spells are programs | 18 ⭐️ |
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Helper library for rendering curves and surfaces modeled with Curvo in Bevy. | 18 ⭐️ |
| A MMO server emulator written in Rust with Bevy, designed for modern infrastructure with safety, speed, and reliability at its core. | 18 ⭐️ | |
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lovely 2d lines for bevy | 18 ⭐️ |
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Generating tiled terrain with simplex noise and modifiers | 18 ⭐️ |
| A voxel engine made with Bevy | 18 ⭐️ | |
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Makehuman integration into Bevy Engine | 18 ⭐️ |
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Bevy cameras for Pan/Orbit/Zoom and Fly movements, set viewpoint and frame entities | 17 ⭐️ |
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- | 17 ⭐️ |
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- | 17 ⭐️ |
| - | 17 ⭐️ | |
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A map-style camera controller for the Bevy Engine | 17 ⭐️ |
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Build low-poly terrain from a plane mesh | 17 ⭐️ |
| CRT Effect for the Bevy Engine | 17 ⭐️ | |
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a little game, limbo on a mountain pass | 17 ⭐️ |
| Example repository for glowy orb tutorial video | 17 ⭐️ |