Attach Bevy's Handles/Entities statically to Types. | 36 ⭐️ | |
Voxel village defense game | 36 ⭐️ | |
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A third party Bevy plugin that integrates `oddio` into Bevy. | 36 ⭐️ |
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roguelike system implemented using bevy | 36 ⭐️ |
3d cellular automata | 36 ⭐️ | |
A puzzle game where you eat your own tail to win! | 36 ⭐️ | |
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Experiments with Bevy and n-body problems | 36 ⭐️ |
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Game physics in one weekend with bevy | 36 ⭐️ |
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Port of mrk-its/rust-robbo to bevy | 36 ⭐️ |
🌲 Point/region Quadtree implementation for Rust. | 35 ⭐️ | |
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A Dear ImGui integration for the Bevy game engine. | 35 ⭐️ |
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Health bar for bevy implemented as a billboard shader | 35 ⭐️ |
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A plugin for bevy which allows you to create screens to show the brands and development teams behind your amazing game | 35 ⭐️ |
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Bevy Game Jam 2022 | 35 ⭐️ |
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- | 35 ⭐️ |
Radiance cascade global illumination implementation in Bevy. | 34 ⭐️ | |
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A gamedev console inspired by classic Unix text editors | 34 ⭐️ |
Bevy plugin for loading VRM avatars. | 34 ⭐️ | |
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A simple arithmetic clicker/factory game made for Bevy Jam #2 | 34 ⭐️ |
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Bevy vulkano integrates Vulkano as rendering backend for Bevy game engine | 34 ⭐️ |
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Pong but has gravity. | 34 ⭐️ |
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- | 34 ⭐️ |
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Fast paced arcade like 2D game where everything dies in one hit | 33 ⭐️ |
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- | 33 ⭐️ |
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Generating random 2d maps for bevy using noise crate | 33 ⭐️ |
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2D top-down zombie shooter | 33 ⭐️ |
Sidescrolling space shooter made from Rust and Bevy | 33 ⭐️ | |
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Bevy terrain generation and visualization | 33 ⭐️ |
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❤️🩹 Broken Source Software's Monorepo. A fragmented world, code shards converging to form a vibrant and dynamic software universe | 32 ⭐️ |
- | 32 ⭐️ | |
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A bevy plugin for creating grids, for debugging purposes | 32 ⭐️ |
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Simple crate for rapier3d colliders generation from bevy gltf scenes. | 32 ⭐️ |
Input capture and playback functionality for the Bevy game engine. | 32 ⭐️ | |
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Vertex pulling for bevy | 32 ⭐️ |
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A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes. | 32 ⭐️ |
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Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P | 31 ⭐️ |
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- | 31 ⭐️ |
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An Asteroids implementation in the Bevy game engine | 31 ⭐️ |
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bevy UI framework inspired by svelte and tailwindcss | 31 ⭐️ |
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A simple type safety solution for Bevy ECS. | 31 ⭐️ |
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Scroller plugin for Bevy | 31 ⭐️ |
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- | 31 ⭐️ |
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a networked (p2p), cross-platform physics simulation example using rollback netcode | 31 ⭐️ |
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A simple helper for spawning objects in Bevy. | 31 ⭐️ |
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Crate that allows querying components by value in the Bevy game engine. | 31 ⭐️ |
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Triplanar Mapping and Material Blending for Bevy Engine | 31 ⭐️ |
- | 31 ⭐️ | |
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Refreshingly simple tilemap implementation for Bevy Engine. | 31 ⭐️ |
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Rust implementation of the Transvoxel algorithm | 31 ⭐️ |
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A simple powder toy clone written in Rust with bevy. | 31 ⭐️ |