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Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P
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35 ⭐️
|
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TailwindCSS for Bevy.
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35 ⭐️
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An Asteroids implementation in the Bevy game engine
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35 ⭐️
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bevy + metrics + egui_plot
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35 ⭐️
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Planet and terraforming simulation game written in Rust
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35 ⭐️
|
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-
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35 ⭐️
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Pong but has gravity.
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34 ⭐️
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Bevy terrain generation and visualization
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34 ⭐️
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-
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34 ⭐️
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A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.
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34 ⭐️
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A remote inspector for Bevy game engine, allowing you to inspect and modify entities in real-time
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34 ⭐️
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A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.
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34 ⭐️
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-
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34 ⭐️
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example to render overture maps in bevy
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34 ⭐️
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A simple HTTP client Bevy Plugin for both native and WASM
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34 ⭐️
|
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Animated GIF / WebP player for Bevy
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34 ⭐️
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Input capture and playback functionality for the Bevy game engine.
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34 ⭐️
|
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Vertex pulling for bevy
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33 ⭐️
|
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-
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33 ⭐️
|
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Finger-friendly Sudoku game
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33 ⭐️
|
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Bevy vulkano integrates Vulkano as rendering backend for Bevy game engine
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33 ⭐️
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2D top-down zombie shooter
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33 ⭐️
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A basic mipmap generator for bevy
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33 ⭐️
|
|
-
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33 ⭐️
|
|
-
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33 ⭐️
|
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-
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33 ⭐️
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|
-
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33 ⭐️
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bevy UI framework inspired by svelte and tailwindcss
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33 ⭐️
|
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A bevy framework for implementing complex RPG stat systems.
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32 ⭐️
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A simple-to-use menu system for Bevy which supports gamepad, keyboard or mouse navigation
|
32 ⭐️
|
|
protein utilities in Rust
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32 ⭐️
|
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Bevy Streaming for Cloud Gaming through WebRTC
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32 ⭐️
|
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A simple powder toy clone written in Rust with bevy.
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32 ⭐️
|
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An action game written in Rust using the Bevy engine.
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31 ⭐️
|
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Asteroids clone written in Rust with Bevy.
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31 ⭐️
|
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Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.
|
31 ⭐️
|
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a networked (p2p), cross-platform physics simulation example using rollback netcode
|
31 ⭐️
|
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Scroller plugin for Bevy
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31 ⭐️
|
|
Making an open source game with Bevy
|
31 ⭐️
|
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Automated integration testing based on recorded play-testing sessions
|
31 ⭐️
|
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A flexible `bevy_state` alternative
|
30 ⭐️
|
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This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar
|
30 ⭐️
|
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A game made in one week for the Bevy engine's first game jam
|
30 ⭐️
|
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Vulkan RTX rendering backend for the Bevy game engine written in Rust
|
30 ⭐️
|
|
Reactivity primitives for Bevy
|
30 ⭐️
|
|
A simple helper for spawning objects in Bevy.
|
30 ⭐️
|
|
UnravelSports repository to display Football/Soccer tracking data in 3D using Rust & Bevy
|
29 ⭐️
|
|
Steering behavior flocking example in Bevy
|
29 ⭐️
|
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🦀 Control a now blue circle with wasd/arrow keys (intense gameplay)
|
29 ⭐️
|
|
An immediate mode 2D drawing API for Bevy game engine
|
29 ⭐️
|